Yeah, I am sure guaranteed to get fucking far, keeping my updates coming like this.
It has been over a month, and I have no excuse for not posting sooner.
I parted with all the freelance work I was doing and the "Vessel" is a single focus of my attention.
It is coming along nicely, and I am really happy with the progress, also hoping to be in a position to show some of the work so far, but it is not yet to happen.
Other projects are done, one of them being a facebook game called Galactic Trader, now in soft beta, which means you can play it. And I can comfortably recommend it to anyone keen to give it a go. you can also check some of the work I did for it on 3 blokes official website:
I am credited with the art direction, but I would describe my role more like Visual designer. I designed visual look of ships, planet surfaces and characters. I also did most of the textures, some of the models and renders for that one, but the real art direction, management, touching up and looking after the assets was done by Nick Frawley, an excellent guy all around, with incredible attention to detail and capacity to hold all the threads and look after every bit and bob of art at any particular time.
People who also contributed great deal were Toby Hewit, all around great young artist, Chris Vera, master 3D modeler, as well as my long time acquaintances Darren Roach and Pete Mullins :)
Also, the last game I worked on for the big studio, "Legend of the Guardians" (according to the Metacritic) is scoring better than the movie itself :)
I know that score of 66 is not putting it in the top of the charts, but it is far better than what studio did with their other projects recently. Anyhow, enough about work :)
My life is now as I always wanted it to be, I am much more mellow and am doing exactly what I always wanted. I just hope it all ends in a nice looking product I can be happy with.
When I am not working on the vessel, I am resting, exercising and helping my other poor friends who can not afford to get any paid work done.
One of those is a guy called Antonio, who is single handedly building a DS and an Iphone game called ToonfighterZ. Every month or so, I spare a couple of hours to do what I call the "fanart" of one of the characters from the game and then send it through for him to use and enjoy.
On my family front, I got this wobbly gym from a friend , it is a bit of a death trap (most likely because I assembled it poorly), but hey it was free, so I am using it.
So far it has not killed me, mostly due to my wife insisting to be near by when I exercise- to catch the flying, loose weight discs, odd popping screws and bits that came with it which I do not know how to use so I attached them to other bits that seemed to be the right fit. Most of the exercises I am doing I have invented myself- probably a reason why I have more muscles on one side of my body than the other (by more I mean three) but I have always been a rebel and I refuse to seek any advice from the people who actually know how to use that stuff.
My man-boobs are less soft on touch now, and even though the right one seems bigger than the left, I am still proud of my achievements.
Also, My abs, commonly referred to as the six pack ( more like five-pack in my case as the top left one refused to respond to the exercise) are now gently peeking through my soft belly cushion created by ten years worth of midnight 3 stacker sandwiches and other crap I used to load myself with.
Anyhow, I look better and feel better (in my world, asymmetrical chest and five abs is still better than nothing), but I am cautious as I know that some shit is always sneaking up on me from around the corner. Now to the art.
I am taking rest from the girly paintings, and the ones I do, I am saving for the book, which I will have to print this time around.
So here's a bunch of sketches and other stuff. It is all different but some of the ideas in there I would love to pursue further, if i get the time or the energy.
Wish you all the best, and hope my next post will be sooner than a month from now.